This project, far in time (relativistically, not relatively, since I’m feeling scientifically pretentious at the moment for no apparent reason I can point out), is but a blur to me. Done primarily by Terry (rendering), I helped by the theoretical workflow and literal rigging of the bottles, including the liquid inside the bottles. The sand animation — not really sand, but the deformations applied to make it appear that the bottles are interacting with the sand — were done by applying ‘shrink wrap’ deformers. That came as an afterthought, obviously, because the timeframe was so short, one couldn’t think beyond a few days.
Watch the series on Vimeo below, if you’d like.