Kitchen / Dining Room Indoor Morning (WIP)

Recreating a real-life scene (WIP)

I seem to have a lot of WIPs and no final renders, eh? Hmm….

At any rate, this is the product of a ‘great’ idea to recreate something from a photograph which I took. I can’t show you the photograph in interest for national security (e.g. my wife will not stand for it). And sometimes, a pristine CG depiction is all people need to see. Needless to say, this WIP needs several more iterations. Due to the suckiness of mental ray render times, this project will be finalised in several stills (or maybe just one – heh).

(Everything I’ve been doing since DBX’s forest scene has been in linearised colourspace. I’ve been shooting pictures ever since I was a teenager, and now that FP has come around to CG, I’ve been able to relate exposures in photographic terms back into CG; gauging intensities in the real-world, I try to mimic those in the FP-world.)

Corner and Avenue Lighting Scene (WIP)

So, I recently was working on indoor scene that wasn’t that much fun at all (will post it up later).

I got myself an itch, went under the open air, rubbed my chin about the corner, and took a picture there and there.

Took the original picture in RAW, colour-graded it in 16-bit, while taking off blocks of cement out. I knew I wanted to relight this scene, so I carefully modelled the lightcatchers: the two nearest trees and the ground.

Originally I wanted this for an integration piece, but now, as a re-lit the scene with a strong sunset light, I’m thinking that I can do a very fantastical scene with butterflies, flowers, and all that kind of crap. Ha!